Wesnoth logo
Wesnoth Units database

Water Spirit

(image)

Tidal waves of water have been known to have acquired their own consciousness and mind, and to set free from their summoners. Then, it turns into a more corporeal being of water, that encarnates the might and whimsical personality of water and its inhabitants.

Special Notes: This unit cannot move to terrains other than water, castle and villages.

Information

Advances from: Water Tidal
Advances to:
Cost: 23
HP: 24
Movement: 7
XP: 50
Level: 1
Alignment: neutral
IDWater Spirit
Abilities:

Attacks (damage - count)

(image)water punch
melee
8 - 3
impact
(image)water spray
ranged
7 - 3
impact

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold30% (icon) arcane-60%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave9910%
(icon) Coastal Reef160%
(icon) Deep Water160%
(icon) Flat9910%
(icon) Forest9910%
(icon) Frozen9910%
(icon) Hills9910%
(icon) Mountains9910%
(icon) Mushroom Grove9910%
(icon) Sand9910%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable9910%
(icon) Village160%